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AI Insights · Timothy · July 2021

Top 5 Basketball Games on iOS in Germany: Q2 2021 Performance

Discover the performance trends of the top 5 basketball game apps on iOS in Germany during Q2 2021, including weekly downloads, revenue, and active users.

Top 5 Basketball Games on iOS in Germany: Q2 2021 Performance

In the second quarter of 2021, the top 5 basketball game apps on iOS in Germany showed varying trends in downloads, revenue, and active user metrics. Here’s a detailed look at their performance based on Sensor Tower data.

Jump Dunk 3D experienced a fluctuating trend in weekly downloads, starting at around 2.7K at the beginning of April and peaking at 4.8K by the end of the month. Downloads dipped to 1.0K in mid-June before rising again to approximately 2.7K by the end of the quarter. Weekly active users followed a similar pattern, peaking at 9.6K in late April and dropping to 4.3K in mid-June, before ending the quarter at 6.4K.

Flipper Dunk saw a gradual decrease in weekly downloads from 3.4K at the end of March to around 1.0K in mid-May. However, downloads rebounded to 2.5K by early June. Revenue showed a similar fluctuating trend, with peaks and troughs throughout the quarter, reaching up to $33 in the last week of June. Weekly active users also varied, starting at 10.3K and ending at 8.3K, with a peak of 11.3K in early April.

Basketball Arena - Sports Game had a notable decline in weekly downloads from 5.0K in late March to around 1.1K by the end of May. Downloads recovered slightly to 1.5K by the end of June. Revenue peaked at $1.9K in early April and saw a dip, fluctuating around $1.0K towards the end of the quarter. Active users decreased from 23.1K at the end of March to 7.9K by the end of June.

NBA 2K Mobile Basketball Game showed a consistent pattern in weekly downloads, starting at 1.1K at the end of March and peaking at nearly 2.1K in mid-April. Revenue was highest in early April at around $3.5K, with a general decline to $1.7K by the end of June. Active users saw a peak of 5.8K in mid-April, ending the quarter at 5.3K.

Lastly, Basketball Stars™: Multiplayer had a relatively stable download rate, starting at 1.2K in late March and slightly dropping to around 0.6K by the end of the quarter. Revenue peaked at $1.2K in mid-April but fell significantly to $90 by the end of June. Active users started at 12.0K in late March and ended at 4.3K in late June, with a noticeable drop throughout the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021